UX/UI
AT&T Business -
Check availability system
Speed Selection and Availability Check for AT&T Business Fiber
As a Product Designer for the AT&T Internet Page project at CGI, I developed an interactive wizard to guide businesses in selecting the most suitable internet service, enhancing user experience and decision-making through targeted questions and service availability checks.
Tug Alpha 1 Aircraft Pushback
Elevating Aircraft Pushback Efficiency through Cutting-Edge HMI Design
As a Product Designer for the Alpha 1 project at Textron GSE, I redefined the aircraft pushback's electrical and human-machine interfaces (HMI), enhancing visual appeal and usability through user research and iterative design.
AT&T Business -
Revamping AT&T Business Fiber Page
Enhancing user engagement and lead generation through strategic UI/UX improvements
As a Product Designer for the AT&T Business Fiber Page Revamp project at CGI, I redesigned the page to include dynamic speed comparison charts and interactive elements, significantly enhancing user engagement and aiding businesses in selecting the right fiber speed through clear, visual comparisons and interactive features.
the punchliners
game hud/ui design & Game Mechanic Design
As the lead designer at Rocket Science Games, I designed the UI for "The Punchliners," a side-scrolling beat'em up game featuring customizable combat systems, exploration of unique worlds, and a comic art style, while also creating the branding and pitching the project to potential publishers.
AT&T Business -
Internet service selection wizard
Implementing an Interactive Wizard to Guide Users to the Optimal AT&T Business Internet Service
As a Product Designer for the AT&T Internet Page project at CGI, I developed an interactive wizard to guide businesses in selecting the most suitable internet service, enhancing user experience and decision-making through targeted questions and service availability checks.